CricAI
CricAI is a revolutionary product aimed at enhancing the cricket experience for players and enthusiasts in the United States. As the product manager, I led the development of this innovative solution to capitalize on the growing interest in cricket within the USA.
The Challenge
Despite cricket's global popularity, it has struggled to gain widespread adoption in the USA. However, recent trends show increasing interest, particularly among immigrant communities. The challenge was to create a product that could:
1. Accelerate the growth of cricket in the USA
2. Provide value to both novice and experienced players
3. Leverage technology to improve player performance
4. Capitalize on the emerging cricket market in key states
Research and Analysis
Market Research
Cricket market size valued at $298.91 Million in 2022, projected to reach $369.9 Million by 2028 (CAGR of 3.62%)
Approximately 200,000 cricket players in the USA as of 2019, up from 30,000 in 2006
204 registered leagues across the USA, with Texas, California, Illinois, New Jersey, and New York leading
User Research
Created user personas and empathy maps to understand the needs of:
Novice players looking to improve their skills
Experienced players seeking advanced training
Coaches and academies requiring performance tracking tools
Competitive Analysis
Analyzed existing cricket training products and apps
Identified a gap in the market for AI-powered, data-driven training solutions
The Solution: CricAI
Mobile Application
Performance tracking and analysis
AI-powered technique improvement suggestions
Virtual coaching and personalized training plans
AI-Powered Video Analysis
Skeletal tracking for batting and bowling actions
Technique comparison with professional players
Injury prevention recommendations
Smart Cricket Ball
Embedded sensors to measure speed, spin, and swing
Real-time data transmission to the mobile app
Development Process
Prototyping
Created multiple iterations of the smart cricket ball
Developed wireframes and prototypes for the mobile app
GTM Strategy
Targeted Marketing
Focused on states with high cricket participation and immigration from cricket-playing countries
Partner with local cricket leagues and academies
Testing
Conducted user testing with players of various skill levels
Iterated on the product based on feedback
Freemium Model
Basic features available for free to encourage adoption
Premium features and advanced analytics offered as paid subscriptions
MVP Launch
Planned initial version release in top 5 states: California, Texas, New Jersey, New York, and Illinois
Strategic Partnerships
Collaboration with Major League Cricket teams for endorsements and exposure
Engaged with USA Cricket for grassroots development initiatives
Future Roadmap
Expand to additional states with growing cricket interest
Develop features specifically for women's cricket to promote inclusivity
Integrate with wearable devices for more comprehensive performance tracking
Explore partnerships with international cricket boards for global expansion
Want to explore more?
Contact me! :)